魔獸世界9.0版本推出新的橙裝系統,不同橙裝對於各職業效果同樣區別很大。那麼作為一個新版本,增強薩橙裝有哪些?下面就將帶來魔獸世界9.0增強薩橙裝大全。
wow9.0增強薩橙裝
增強 | 先祖之憶 | $?s32182[英勇][嗜血]以及其他相似效果在你身上的持續時間延長${$m1/1000}.1秒,$?s32182[英勇][嗜血]以及其他相似效果還會使你額外獲得$s2%的急速。 | |
深震之石 | 土元素永久性地向自身周圍施放地震術。 | ||
根深蒂固的元素 | $?a137041[使用][施放] $?a137039[激流]?a137040[熔巖爆裂][風暴打擊]有$h.1%的概率激活升騰,持續${$m1/1000}.1秒。 | ||
毀滅之鏈 | 施放治療鏈會使你的下一個閃電鏈變為瞬發。施放閃電鏈會使你的下一個治療鏈變為瞬發。 | ||
毀滅之風 | 投下風怒圖騰後,你觸發風怒武器的概率提高$335903s1%,持續$335903d。 此效果每$335904d只能觸發一次。 | ||
霜巫的傳承 | 消耗$s1層漩渦武器會重置風暴打擊的冷卻時間,並使你下一個風暴打擊造成$335901s1%的額外傷害。 | ||
巫醫的狼骨 | 使獲得漩渦武器的概率提高$s1%,每當你獲得一層漩渦武器,野性狼魂的冷卻時間就縮短${$m2/1000}.1秒。 | ||
始源熔巖助動器 | 烈焰震擊每次造成周期性傷害,你下一個熔巖猛擊造成的傷害提高$335896s1%,冷卻時間縮短${$m1/10}.1秒。 | ||
艾歐娜爾的迴響 | 召喚一個心靈魔僕為你而戰。你的治療法術和技能有概率令你的魔僕前去幫助附近的盟友,使其造成的傷害和治療效果提高$338489s1點,持續$338489d。如果沒有盟友,你的魔僕便會湧向最近的敵人,使你對其造成的傷害提高$338494s1點。 | ||
Judgment of the Arbiter | Dealing damage has a high chance to release a blast of spiritual energy for $339560s1 Holy damage. If another ally who bears the Judgment of the Arbiter is within 5-20 yards of you, the blast will also arc to them, dealing $339675s1 Holy damage to enemies in the arc. | ||
Norgannon's Sagacity | Casting a spell grants Sagacity, stacking up to $s1. When you move, you are able to cast while moving for $339445d for each stack of Sagacity. | ||
Sephuz's Proclamation | Reduce the effectiveness of crowd controlling effects by $s2%. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target will increase all your secondary stats by $339463s1 for $339463d. This effect cannot occur more than once every 30 seconds. | ||
Stable Phantasma Lure | Increases Phatasma earned by $s1%. Looting Phantasma from enemies has a chance to summon a Phantasma Demon which will begin running in a random direction. Killing it increases Phatasma earned for entire party by an additional $339507s1% for $339507d. | ||
Third Eye of the Jailer | Killing a creature in the Maw increases your damage by $339058s1. Killing a creature with the same name continues to stack this effect up to 5 times. Stacks are reset if you kill a creature with a different name. | ||
活力獻祭 | 你對精英敵人首次造成傷害後,吸收接下來該敵人造成的$s1點傷害並反射回該敵人。此效果不會重複觸發,直到你當前的吸收量耗盡。 |