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薩滿職業介紹及技能翻譯詳解|博德之門:圍攻龍刃堡

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博德之門:圍攻龍刃堡 薩滿職業介紹及技能翻譯詳解

遊戲廠商Beamdog宣佈博德之門系列的正統續作博德之門:圍攻龍刃堡,已於近日登陸了PC平台,本作採用了系列慣用的 Infinity 引擎打造,在遊戲界面上也更新換代進行了升級,同時還加入了新職業靈魂薩滿,不過由於製作公司現在還沒有推出中文版,導致許多玩家對於薩滿的職業特點和技能不是很瞭解,那麼今天就為大家帶來博德之門:圍攻龍刃堡 薩滿職業介紹及技能翻譯詳解,一起來看看吧。

薩滿職業介紹:

Shaman

The Shaman is an entirely new base class that combines the druid’s spell list with the sorcerer’s style of casting spells from a pool instead of preparing each spell Shaman also has the innate ability to summon spirits at full description is provided in game, but here’s the flavor text:

A Shaman is a holy person, though not necessarily one that would be called Shaman’s power derives from nature, like the Druid’s, but is more spiritual than ere is this more evident than in their ability to summon powerful spirits to do their bidding.A being of two worlds, Shamans value balance over dominance.

薩滿

薩滿是一個全新基礎職業。同樣使用德魯伊神術,但不需要記憶,而是像術士那樣在已學神術中選擇施法。薩滿的天賦技能是召喚靈魂。在遊戲中有完整的描述,大體如下:

薩滿是神聖的,但並不意味着他是文明的。薩滿的能力像德魯伊一樣來自自然,但更多是精神層面而不是原始的那種。強力的召喚靈是薩滿最突出的能力。薩滿更傾向於精神和物質兩個世界的平衡性。


薩滿職業特點:

CLASS FEATURES:

May only wear leather, studded leather, and hide armor.

May not equip shields larger than bucklers.

May only use the following weapons: dagger, club, spear, axe, quarterstaff, dart, sling, and shortbow.

May only become Proficient (one slot) in any weapon class.

May only become Proficient (one slot) in any fighting style.

May cast druidic spells.

Does not automatically learn all spells of a given level as Druids do. Instead, Shamans select new spells to learn at each level, which they can cast daily without memorization.

Gains immediate access to a number of Shaman-specific spells, which can be cast like any other: Spirit Ward, Writhing Fog, Spiritual Clarity, Spirit Fire, Recall Spirit, Spiritual Lock, and Ether Gate.

Gains use of the Detect Illusion skill with 20% points as a base and an 4 points per level, up to a maximum of 100% at level 20.

May use Shamanic Dance at will.

職業特徵:

只能穿着皮甲、皮環甲和獸皮甲;只能裝備小圓盾

使用以下武器:匕首、棍棒、長矛、戰斧、法杖、飛鏢、投石索和短弓

武器專精和戰鬥模式都只能達到熟練(1星)

可以施放德魯伊神術。但不像德魯伊那樣升級時自動領悟神術,而是每次升級時選擇學習新的神術。薩滿每日施法並不需要記憶。

到達對應等級時可以自動學會薩滿的特殊神術:靈魂(精神)結界、扭曲迷霧(因為是冰傷害,所以翻譯成蒸騰、沸騰之類的容易產生誤解)、靈魂(精神)淨化、靈魂(精神)之火、召喚(召回)靈魂、靈魂(精神)枷鎖和靈界之門(以太界門)。

1級時擁有20點偵測幻像技能點數,並每級增加4點,在20級時達到最大的100點。

可以使用薩滿之舞技能。

Does not gain bonus spells per day from high Wisdom.

Alignment restricted to neutral good, true neutral, and neutral evil.

Ineligible for any stronghold.

Hit Die: d8

更高的智慧並不會得到法術數的獎勵

陣營限制:中立善良、絕對中立和中立邪惡

沒有職業據點

生命骰:d8


薩滿職業技能:

SHAMANIC DANCE:

Shamans can summon spirit allies by performing a ritualistic dance. While dancing, the Shaman takes a -4 penalty to Armor Class and cannot move, attack, cast spells, use items and special abilities, or perform any other activity. Each round while the Shaman dances, there is a 35% base chance plus 2% for each level of the Shaman that a spirit will answer the call, up to a maximum of 75% at level 20. Any summoned spirits will disappear if the Shaman moves, stops dancing, or if the spirits leave visual range. The spirits grow in power as the Shaman gains additional levels:

Level 1: Minor animal spirits (snake, fox, hound), up to 2 spirits at the same time.

Level 6: Major animal spirits (bear, panther, boar), up to 3 spirits at the same time.

Level 12: Minor nature spirits (lesser air spirit, lesser earth spirit, lesser fire spirit), up to 4 spirits at the same time.

Level 18: Major nature spirits (air spirit, earth spirit, fire spirit), up to 5 spirits at the same time.

The type of the summoned spirit is randomly determined from all the spirits available at the Shaman's level. For example, a level 12 Shaman will summon either a minor nature spirit, a major animal spirit, or a minor animal spirit, but cannot choose which one appears. Spirits will do their best to protect the Shaman but are not controlled directly.

薩滿之舞:

薩滿可以通過一種儀式舞蹈的方式獲得召喚靈的協助。舞蹈時,薩滿護甲等級-4不利,而且不可做出移動、攻擊、施法、使用物品、特殊技能等其他動作。薩滿每舞蹈1輪(6s),將會有一定概率得到召喚靈的迴應。該概率1級時為35%,每次升級提高2%,在20級時達到最大的75%。如果薩滿做出上述動作,或停止舞蹈,或者召喚靈離開視線,則召喚靈消失。召喚靈的能力隨着薩滿等級而提高:

1級:小型動物靈(蛇、狐狸、獵犬),同時最多可擁有2個召喚靈;

6級:大型動物靈(熊、豹、野豬),同時最多可擁有3個召喚靈;

12級:小型自然靈(小型空氣、大地、火焰靈),同時最多可擁有4個召喚靈;

18級:大型自然靈(空氣靈、大地靈、火焰靈),同時最多可擁有5個召喚靈。

召喚靈的類型是隨機的,所有薩滿等級所允許的召喚靈都有可能出現。例如,一個12級的薩滿可能會召喚出小型自然靈、大型動物靈或小型動物靈,但不能選擇具體哪一個。召喚靈將盡全力保護薩滿,但不受控制。


Spirit Ward(Abjuration)

Level: 1

Sphere: Wards

Range: Touch

Duration: 3 rounds/level

Casting Time: 1

Area of Effect: 1 creature

Saving Throw: None

This spell surrounds the recipient with a magical barrier at a distance of one foot. Spirits, fey creatures, elementals, and spectral undead receive a penalty of -2 to hit when attacking the protected creature. In addition, the recipient gains a +3 bonus to Saving Throws against all spells that belong to the Enchantment school. This spell cannot be cast on spirits, fey creatures, elementals, or spectral undead.

靈魂結界/精神結界(防護系)

等級:1

領域:結界

有效距離:碰觸

持續時間:3輪/每等級

施法時間:1

影響範圍:1個生物

豁免率檢定:無

法術使受術者周圍產生一尺寬的魔法屏障。靈界、異界、元素、以及幽靈不死生物在攻擊受術者時受到命中-2的懲罰。同時,受術者對附魔系法術獲得+3豁免獎勵。該法術不能對上述生物施放。


Writhing Fog(Conjuration)

Level: 2

Sphere: Summoning

Range: Visual range of the caster

Duration: 1 turn

Casting Time: 2

Area of Effect: 30-ft. radius

Saving Throw: Special

This spell conjures a cloud of writhing fog that chills and hinders anyone within its area other than the caster. Creatures in the fog take 1d3 points of cold damage per round. In addition, there is a 20% chance that they must save vs. Death or be slowed for 1 round. Creatures immune to cold damage do not suffer any adverse effects from this spell.

扭曲迷霧(咒法系)

等級:2

領域:召喚

有效距離:施法者視線所及

持續時間:1回合(60s)

施法時間:2

影響範圍:30尺方圓

豁免率檢定:特殊

法術會召喚一團扭曲翻騰的雲霧,冰凍和妨礙區域中除了施法者之外的所有目標。在雲霧中的生物將每輪(6s)受到1d3的寒冷傷害。同時,還有20%的概率進行對死亡的豁免率檢定,如果失敗將被遲緩1輪。對寒冷傷害免疫的生物不受該法術的影響。


Spiritual Clarity(Abjuration)

Level: 3

Sphere: Protection

Range: Visual range of the caster

Duration: Instant

Casting Time: 9

Area of Effect: 1 creature

Saving Throw: None

With this spell, the shaman strengthens a creature's spiritual resolve and purges the creature's mind of negative influences. The spell removes the effects of fear, charm, confusion and feeblemind from a single creature.

靈魂淨化/精神淨化/神清氣爽(防護系)

等級:3

領域:防護

有效距離:施法者視線所及

持續時間:即刻

施法時間:9

影響範圍:1個生物

豁免率檢定:無

薩滿通過該法術使某個生物意志堅定,同時消除該生物心智上的負面影響。該法術將移除一個生物的恐懼、魅惑、困惑和弱智狀態。


Spirit Fire(Conjuration)

Level: 4

Sphere: Summoning

Range: 40 ft.

Duration: Instant

Casting Time: 4

Area of Effect: 30-ft. radius

Saving Throw: Special

As the Shaman casts this spell, energies gather together from the spirit world and form a pale blue sphere. The Shaman can throw the sphere so that it explodes into a burst of ghostly, azure flames, which deliver 1d4 points of magic damage per level of the Shaman (up to a maximum of 10d4). There is also a 33% chance that every enemy within the area of effect will be afflicted by the Doom spell (-2 penalty to Saving Throws and attack rolls for 1 turn). A successful Save vs. Spell halves the damage and negates the Doom effect. Spirits, fey creatures, elementals, and spectral undead take double damage.

靈魂之火/精神之火(咒法系)

等級:4

領域:召喚

有效距離:40尺

持續時間:即刻

施法時間:4

影響範圍:30尺方圓

豁免率檢定:特殊

當薩滿施放該法術時,靈界的能量聚積並形成一個淡藍色的光球。光球被薩滿擲出後將爆裂為幽靈一樣藍色的火焰,造成每個薩滿等級1d4的魔法傷害(最高10d4)。同時所有範圍內的敵人會有33%的概率受到災難術(豁免和命中-2不利,持續1回合60s)影響。如果對法術豁免率檢定成功,則傷害減半並且不會受到災難術影響。靈界、異界、元素、以及幽靈不死生物承受雙倍傷害。


Recall Spirit(Necromancy)

Level: 5

Sphere: Summoning

Range: Visual range of the caster

Duration: Permanent

Casting Time: 9

Area of Effect: 1 person

Saving Throw: None

The shaman calls back a deceased person's spirit if it still lingers near the body. By casting this spell, the Shaman reconnects the spirit to its body and restores the person to life with 1 Hit Point. Natural healing or curative magic can restore the rest of the target's vitality.

召喚靈魂/召回靈魂(死靈系)

等級:5

領域:召喚

有效距離:施法者視線範圍

持續時間:永久

施法時間:9

影響範圍:1個人物

豁免率檢定:無

薩滿可以召回仍徘徊在屍體附近的死者靈魂。通過該法術,薩滿可以重新建立肉體和靈魂的連接。剛復活的人只有1點生命值,必須要靠自然方法或治療魔法來恢復其生命值。

妮妹!不就是復活術麼,欺負小德沒有復活麼!!!


Ether Gate(Alteration)

Level: 7

Sphere: Travelers

Range: Touch

Duration: 5 rounds

Casting Time: 3

Area of Effect: 1 creature

Saving Throw: None

This spell transports one creature, chosen by the caster, to the Ethereal Plane. The creature vanishes for the spell's duration, at which point it returns to the physical world in the exact same spot where it was before. While in the Ethereal Plane, the victim cannot interact with anyone or anything that resides on the Prime Material Plane. There is no saving throw against this spell, though it is subject to magic resistance. Friendly creatures can lower their magic resistance so that the shaman can target them with this spell. In addition, Ether Gate is blocked by spells and abilities that protect against maze effects.

魂界之門/靈界之門/以太界門(改變系)

等級:7

領域:旅行???

有效距離:碰觸

持續時間:5輪(30s)

施法時間:3

影響範圍:1個生物

豁免率檢定:無

施法者將一個生物傳送至以太位面。受術者在法術持續時間內消失,時間結束後將回到他原先在主物質位面的位置。受術者在以太位面無法對原物質位面造成任何影響。該法術不需要進行豁免率檢定,但仍然受魔法抵抗。如薩滿需要對友善的生物施放該法術,可以降低其抗魔來增加成功率。防護迷宮術的法術和技能同樣可以防護該法術。

博德之門:圍攻龍刃堡 薩滿職業介紹及技能翻譯詳解


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