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UI-GUI/HUD 魔法門之英雄無敵7 1.2升級檔更新內容介紹攻略

欄目: 單機圖文攻略 / 發佈於: / 人氣:7.07K

UI - GUI / HUD

UI-GUI/HUD 魔法門之英雄無敵7 1.2升級檔更新內容介紹攻略

UI - GUI / HUD

[Fixed] Issues with the tooltips in the quickbar fixed

快速使用欄的浮動提示問題修正;

[Improvement] several GUI situations which lead to potential memory issues

一些GUI導致的內存問題;

[Fixed] Fixed right-click not working in main menu

主界面右鍵無效;

[Fixed] Minimap: Icons are now properly scaled

小地圖上的圖標大小比例修正;

[Fixed] Minimap: Resolved several issues with ships

小地圖上船隻的問題修正;

[Fixed] Minimap: Heroes are now always the highest icons

英雄的圖標現在總會顯示在小地圖最上層;

[Fixed] The Governor Tooltip now has proper layout

城主的懸浮提示可以正確的顯示了;

[Fixed] Text Buttons no longer have pixels where they don`t react

文本按鈕像素越界問題;

[Fixed] Fixed various lobby settings and displays

大廳的設置和顯示的一些問題;

[Fixed] [HUD] Title crashes after spamming two keybindings "A" with "H".

同時按A和H導致的崩潰;

[Fixed] [HUD] The catapult repair panel overlaps the dialogue between Andras and Kente on Final Map 2.

終章2投石車的修復操作窗口顯示在肯特和安德拉斯的對話窗口上;

[Fixed] [HUD] Multiple issues present when trying to recruit creatures from Kuwananjaa, on stronghold 3.

據點3在Kuwananjaa招兵時的一些問題;

[Fixed] [HUD] Misspelled word in the description of Soulkey Shard fragment.

魂匙碎片的介紹的錯誤拼寫;

[Fixed] [HUD] No units are visible in the "unload caravans" screen.

在篷車取出窗口上沒有兵種的問題;

[Fixed] [HUD] There is a debug text %stat1 present on the Scroll of Frenzy description.

癲狂卷軸介紹上的多餘debug文本;

[Fixed] [HUD] The user is able to open the skillwheel for a Hero that was defeated by clicking the level up notification.

玩家可以通過升級提示(最右側那裏)打開一個已經戰敗的英雄的技能盤;

[Fixed] [HUD] The `Merge Armies` window is not affected by the timer.

合兵窗口現在也會計時;

[Fixed] [HUD] The Creature portrait contour is smaller for the standard units, in the town recruitment menu.

在城鎮的招募界面,未升級兵種的頭像的外廓太小的問題;

[Fixed] [HUD] The auto combat prompt disappears each time the enemy makes a move.

(敵方回合?)如果敵人移動,自動戰鬥結果界面消失的問題;

[Fixed] [HUD] The players that are on closed slots appear in the Thieves Guild screen.

盜賊公會的顯示問題;

[Fixed] [HUD][Lobby] The Adventure Map Timer is functional on skirmish against AI.

大地圖的計時器對遭遇戰打AI也有用;

[Fixed] [Menu] Kick button is present in the Duel Hotseat lobby.

熱座對決大廳有踢人按鈕;

[Fixed] [HUD][Lobby] Spectator Mode option is available for the client in the Multiplayer Lobby.

非主機方的多人大廳有觀察模式選項;

[Fixed] [HUD] Heropedia page acces button is missing for warfare units in Duel Setup lobby.

軍備單位的pedia按鈕在對決設置界面消失;

[Fixed] [HUD] Several Spell Scrolls provided by the Academy custom building Inscriber will have an inconsistency in regards to prices.

學院賣卷軸的建築有些卷軸的價格顯示和實際不一致;

[Fixed] [HUD] Town governor tooltip text is too small.

城主的懸浮提示文字太小;

[Fixed] [HUD] Sylvan and Academy faction logos appear to have low resolution when viewed from the hero screen.

在英雄界面森林的學院的種族圖標分辨率太低;

[Fixed] [HUD] Sending a spy on a "Sabotage" action does not trigger any notification. (it′s a sneaky spy…).

讓間諜去破壞不會觸發任何提示;

[Fixed] [HUD] The user can multiply artefacts during a trade between heroes in certain conditions.

某些情況下英雄間交換寶物時可以複製寶物;

[Fixed] [HUD] The teleporter icons on the minimap are too big and have a stretched appearance.

小地圖上的傳送門圖標太大和相關問題;

[Fixed] [HUD] Debug text "mName" is present for Anastasya in the game log of Necropolis 1.

亡靈1的遊戲信息記錄上顯示debug文件mName的問題;

[Fixed] [HUD] Blank hero portrait appears when attacking the Sylvan town on Sylvan 4.

精靈4攻擊森林城鎮時顯示空白的英雄頭像;

[Fixed] [HUD] Host setting options are not grayed out for the client who joins a duel session.

當加入某個對決遊戲時,某些只有主機才能設置的選項沒有灰掉;

[Fixed] [MENU] Trailer is playing twice when the user double clicks on `Trailer` option from Extras.

在主界面預告片那裏雙擊會播放預告片兩次;

[Fixed] [HUD] "Level up" is not properly visible on the combat victory/defeat pop up.

戰鬥勝利後如果英雄升級,升級的飄浮文本無法正確的顯示;

[Fixed] [HUD] No tooltip information is displayed when the player hovers the mouse over to the hero in the ship (enemy or allied).

敵方或者同盟的英雄在海上時,右鍵甩過時沒有浮動提示信息;

[Fixed] [HUD] Incorrect mouse pointer observed in the options menu during combat.

戰鬥時選項窗口的鼠標指針問題;

[Fixed] [HUD] The player is unable to open several menus after visiting a Den of Thieves.

英雄在訪問Den of Thieves後無法打開某些菜單;

[Fixed] [HUD] On Timber Wars map, the minimap misses some icons in the first turn + wrong order

在Timber Wars地圖,第一回合時小地圖缺失一些小圖標,以及錯誤的順序;

[Fixed] [HUD] The description of the `Soul Reaver` ability contains a spelling mistake.

掠魂者技能的説明拼寫錯誤;

[Fixed] [HUD] Incorrect spelling in the tooltip of the word, `Border` present in the Options menu.

選項界面,Border的拼寫錯誤;

[Fixed] GUI - Minimap: All elements can be toggled off, but garrisons.

小地圖關卡的圖標無法選擇不顯示;

[Fixed] [HUD] Treasure Hunt map is visible when invoked IGM under certain conditions.

某些情況下,當激活IGM時藏寶圖會直接顯示出來;

[Fixed] [HUD] Inconsistency present between the griffin portrait and the dwelling`s icon

獅鷲的頭像和招募建築顯示的不一樣;

[Fixed] [HUD] The player loses creatures when trying to split a stack from his army and inventory with the receive unit panel open.

某些情況下分兵導致的兵種消失;

[Fixed] [HUD] The player cannot interact with the Adventure Map / Combat map in the upper left corner of the screen because of the Game Log layer (chat-improvements).

冒險地圖/戰鬥地圖,有結時候玩家無法在左上操作,因為遊戲信息記錄欄;

[Fixed] [HUD] Every time End Turn is used , chat window is reset for all users in a multiplayer session.

當多人遊戲結束回合時,所有玩家的聊天窗口重置;

[Fixed] [HUD] There is an inconsistency between the creatures portraits and the images on the buildings in the Town Hall

兵種的頭像和招募建築顯示的不一樣;

[Fixed] [Menu] A numeric value appears when assigning a shortcut to a navigation key

設置快捷鍵時,某些按鍵(insert之類的)會顯示為數字;

[Fixed] [Menu] The "Continue" button persists on the mission select menu after using the Reset Campaign option.

重置了戰役進度後,主界面上的繼續按鈕依然存在;

[Fixed] [HUD] The Text " No game matching the selected criteria " can be seen overlapping with the load icon on Lan and Online Game Browser.

“沒有符合該標準的遊戲”文本和載入圖標重合;

[Fixed] [Heropedia][HUD] Neutral Faction are available for Heroes in Heropedia.

Heropedia的英雄分類中有中立分類;

[Fixed] [HUD] Incorrect Adventure Timer is present between 0.01 to 0.09 and 1.01 to 1.09

冒險地圖計時器的錯誤,出現在0.01到0.09和1.01至1.09;

[Fixed] [HUD] Notification with debug text is observed on accessing settings icon on the combat loading screen (spectator hud) on all the clients PC.

所有觀戰方的載入窗口的提示文本重合;

[Fixed] [HUD] Wrong Hotkeys depiction for navigation buttons on town screen.

城鎮界面的快捷鍵介紹錯誤;

[Fixed] [HUD] Loading icon overlaps with text "No image" when the list of maps is loading, while creating a new multiplayer session.

當建一個新的多人遊戲時,如果地圖表載入中,載入圖標和和no image文本重合;

[Fixed] [HUD] "Esc" key loses functionality in the Heropedia menu if said menu is accessed from Multiplayer lobby.

從多人遊戲大廳訪問Heropedia時取消鍵無效;

[Fixed] [Menu] The user cannot quit from the Hero Selection Screen when accessed from Multiplayer lobby by pressing the ESC key.

在多人遊戲大廳按取消鍵後,玩家無法從英雄選擇界面退出;

[Fixed] [HUD] Skill wheel is accessible from the town screen.

可以直接從城鎮界面打開技能盤;

[Fixed] [HUD] Toggling off all mini map options will still display some icons on the mini map.

關閉小地圖上的所有圖標依然會有一些圖標不會消失的問題;

[Fixed] [HUD] In the townhall, on hovering a dwelling the info button should appear like in the recruit menu.

在城鎮建設界面,鼠標飄過兵種建築時應該顯示的和招募菜單一樣;

[Fixed] [GUI] Pop-Ups for Repairing Bridges, Flavor Texts, Story Texts should be consistent with the latest design.

修橋,Flavor文本,劇情文本應該和最後的設計一致;

[Fixed] [Menu] The user receives no conflict window popup when assigning actions to the navigational keys. 

這條看不懂啊……

[Fixed] [Menu] The World map mission highlights do not change when selecting a different hero portrait.

戰役的大地圖沙盤上的戰役文本在點擊頭像換英雄時不會變高亮;

[Fixed] [Menu] Game menu buttons can not be pressed if the player presses the button in a certain area.

遊戲菜單的一些按鈕的一些區域無法點擊;

[Fixed] [Menu] The Hero select screen will not provide complete information for the user.

英雄選擇界面沒有提供所有信息給玩家;

[Fixed] [GUI] Artefact slots are placed differently on hero screen and artefact merchant GUIs

英雄界面和購買寶物界面的寶物放置位置不一樣;

[Fixed] [HUD] Notifications are not dismissed when using right click.

右側通知信息右鍵不會消失;